Eduardo Brugnago
Game Designer
I graduated in Game Design from the University of Vale do Itajai, with a primary focus on game design and level design. In most of the projects I participated in, i was responsible for game design and visual aspects, but i also have experience programming in Java, JavaScript, and C#.
In the academic environment, i have a published article presented at the Brazilian Symposium on Games and Digital Entertainment, discussing which mechanics structure the survival horror subgenre.